Smash Fest Hard Level Strategy
A repeatable method for dense structures, separated targets, moving debris, and limited-ball levels.

Start with a structural scan
Divide the layout into supports, dense clusters, and isolated cleanup targets. The first shot should usually weaken the part that connects the most objects. Do not choose a shot only because it is easy to hit.
Review the first failure
After a failed attempt, identify the earliest shot that produced a different result from the answer video. Later differences are usually consequences of that first mistake. Resetting and correcting one impact is faster than improvising from a poor opening.
Control the tempo
Hard levels often look urgent because many pieces move at once. Wait until the board has settled. A ball fired during an uncontrolled collapse can strike a piece that was already falling and leave the real target untouched.
Use the walkthrough efficiently
Confirm the level number, start the embedded video at its configured timestamp, and pause after each shot. This makes it easier to copy the angle, power, impact order, and pause between shots.
